⁠
joe: Rename "MCP" features to "Minecraft" features, except the things that really are MCP
- /*
- * Minecraft Development for IntelliJ
- *
- * https://mcdev.io/
- *
- * Copyright (C) 2025 minecraft-dev
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License as published
- * by the Free Software Foundation, version 3.0 only.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with this program. If not, see <https://www.gnu.org/licenses/>.
- */
-
- package com.demonwav.mcdev.platform.minecraft.gradle
-
- import com.demonwav.mcdev.facet.MinecraftFacet
- import com.demonwav.mcdev.platform.minecraft.MinecraftModuleType
- import com.intellij.openapi.externalSystem.model.DataNode
- import com.intellij.openapi.externalSystem.model.Key
- import com.intellij.openapi.externalSystem.model.project.ProjectData
- import com.intellij.openapi.externalSystem.service.project.IdeModifiableModelsProvider
- import com.intellij.openapi.externalSystem.service.project.manage.AbstractProjectDataService
- import com.intellij.openapi.module.Module
- import com.intellij.openapi.project.Project
-
- class MinecraftDataService : AbstractProjectDataService<MinecraftModelData, Module>() {
-
- override fun getTargetDataKey(): Key<MinecraftModelData> = MinecraftModelData.KEY
-
- override fun importData(
- toImport: Collection<DataNode<MinecraftModelData>>,
- projectData: ProjectData?,
- project: Project,
- modelsProvider: IdeModifiableModelsProvider,
- ) {
- if (projectData == null || toImport.isEmpty()) {
- return
- }
-
- for (node in toImport) {
- val data = node.data
- val module = modelsProvider.findIdeModule(data.module) ?: continue
-
- val minecraftModule = MinecraftFacet.getInstance(module, MinecraftModuleType)
- if (minecraftModule != null) {
- // Update the local settings and recompute the SRG map
- minecraftModule.updateSettings(data.settings)
- continue
- }
- }
- }
- }