⁠
joe: Include much more detail in inspection descriptions
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- Minecraft Development for IntelliJ
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- Copyright (C) 2026 minecraft-dev
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- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published
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- along with this program. If not, see <https://www.gnu.org/licenses/>.
- -->
-
- <html>
- <body>
- Reports added members not matching the correct name format
- </body>
- </html>
- <!--
- Minecraft Development for IntelliJ
-
- https://mcdev.io/
-
- Copyright (C) 2026 minecraft-dev
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published
- by the Free Software Foundation, version 3.0 only.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with this program. If not, see <https://www.gnu.org/licenses/>.
- -->
-
- <html>
- <body>
- <p>
- Reports added members not matching the correct name format
- </p>
- <!-- tooltip end -->
- <p>
- Members added by mixins share the target class with members added by every other mod. Prefixing their names with the mod id
- avoids conflicts between mods that add members with the same name. The required pattern and which members are reported can
- be configured. This should be done when <code>@Unique</code> can't be used.
- </p>
- <pre><code>
- @Override public void doSomething() { ... } // bad
- @Override public void myMod$doSomething() { ... } // good
- </code></pre>
- </body>
- </html>