⁠
joe: Include much more detail in inspection descriptions
- <!--
- Minecraft Development for IntelliJ
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- Copyright (C) 2026 minecraft-dev
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- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published
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- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
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- You should have received a copy of the GNU Lesser General Public License
- along with this program. If not, see <https://www.gnu.org/licenses/>.
- -->
-
- <html>
- <body>
- A class that is annotated as @SideOnly(Side.CLIENT) or @SideOnly(Side.SERVER) cannot be used in classes or methods which are annotated differently, or not at all. Since the irrelevant code is removed when operating as a server or a client, common code cannot use @SideOnly annotated classes either.
- </body>
- </html>
- <!--
- Minecraft Development for IntelliJ
-
- https://mcdev.io/
-
- Copyright (C) 2026 minecraft-dev
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published
- by the Free Software Foundation, version 3.0 only.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with this program. If not, see <https://www.gnu.org/licenses/>.
- -->
-
- <html>
- <body>
- <p>
- Reports instantiations of classes annotated with <code>@SideOnly</code> in classes or methods that are annotated differently,
- or not at all.
- </p>
- <!-- tooltip end -->
- <p>
- Code annotated with <code>@SideOnly</code> is removed when running on the other side, so code that runs on both sides can't
- use it either.
- </p>
- <pre><code>
- // bad: runs on both sides
- public void update() {
- new GuiMyScreen(); // GuiMyScreen is @SideOnly(Side.CLIENT)
- }
-
- // good
- @SideOnly(Side.CLIENT)
- public void update() {
- new GuiMyScreen();
- }
- </code></pre>
- </body>
- </html>