⁠
joe: Include much more detail in inspection descriptions
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-
- <html>
- <body>
- Reports @Shadow fields with prefixes
- </body>
- </html>
- <!--
- Minecraft Development for IntelliJ
-
- https://mcdev.io/
-
- Copyright (C) 2026 minecraft-dev
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published
- by the Free Software Foundation, version 3.0 only.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with this program. If not, see <https://www.gnu.org/licenses/>.
- -->
-
- <html>
- <body>
- <p>
- Reports <code>@Shadow</code> fields with prefixes
- </p>
- <!-- tooltip end -->
- <p>
- The <code>@Shadow</code> prefix allows a shadow method to avoid a name clash with another method in the mixin. Mixin doesn't
- support prefixes for fields, and fails when applying the mixin.
- </p>
- <pre><code>
- @Shadow private int shadow$count; // bad
- @Shadow(prefix = "myMod$") private int myMod$count; // bad
- @Shadow private int count; // good
- </code></pre>
- </body>
- </html>