⁠
joe: Include much more detail in inspection descriptions
- <!--
- Minecraft Development for IntelliJ
-
- https://mcdev.io/
-
- Copyright (C) 2026 minecraft-dev
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published
- by the Free Software Foundation, version 3.0 only.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with this program. If not, see <https://www.gnu.org/licenses/>.
- -->
-
- <html>
- <body>
- Validates access modifiers of @Shadow members
- </body>
- </html>
- <!--
- Minecraft Development for IntelliJ
-
- https://mcdev.io/
-
- Copyright (C) 2026 minecraft-dev
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published
- by the Free Software Foundation, version 3.0 only.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with this program. If not, see <https://www.gnu.org/licenses/>.
- -->
-
- <html>
- <body>
- <p>
- Validates access modifiers of <code>@Shadow</code> members
- </p>
- <!-- tooltip end -->
- <p>
- A <code>@Shadow</code> member stands for a member of the target class, so its <code>static</code> modifier and access level
- must match the target member. Shadows of final fields must be annotated with <code>@Final</code>, so that
- assignments to them are reported.
- </p>
- <pre><code>
- // target: private static final Logger LOGGER
-
- @Shadow public static Logger LOGGER; // bad
- @Shadow @Final private static Logger LOGGER; // good
- </code></pre>
- </body>
- </html>