⁠
rednesto: Rewrite facet editor to UI DSL
- /*
- * Minecraft Dev for IntelliJ
- *
- * https://minecraftdev.org
- *
- * Copyright (c) 2023 minecraft-dev
- *
- * MIT License
- */
- package com.demonwav.mcdev.facet
- import com.demonwav.mcdev.platform.PlatformType
- import com.intellij.facet.FacetConfiguration
- import com.intellij.facet.ui.FacetEditorContext
- import com.intellij.facet.ui.FacetValidatorsManager
- import com.intellij.openapi.components.PersistentStateComponent
- import com.intellij.util.xmlb.annotations.Tag
- import com.intellij.util.xmlb.annotations.XCollection
- class MinecraftFacetConfiguration : FacetConfiguration, PersistentStateComponent<MinecraftFacetConfigurationData> {
- var facet: MinecraftFacet? = null
- private var state = MinecraftFacetConfigurationData()
- override fun createEditorTabs(editorContext: FacetEditorContext?, validatorsManager: FacetValidatorsManager?) =
- arrayOf(MinecraftFacetEditorTab(this))
- override fun getState() = state
- override fun loadState(state: MinecraftFacetConfigurationData) {
- this.state = state
- }
- }
- data class MinecraftFacetConfigurationData(
- @Tag("userChosenTypes")
- var userChosenTypes: MutableMap<PlatformType, Boolean> = mutableMapOf(),
- @Tag("autoDetectTypes")
- @XCollection(elementName = "platformType", valueAttributeName = "", style = XCollection.Style.v2)
- var autoDetectTypes: MutableSet<PlatformType> = mutableSetOf(),
- @Tag("forgePatcher")
- var forgePatcher: Boolean = false,
- )
- /*
- * Minecraft Dev for IntelliJ
- *
- * https://minecraftdev.org
- *
- * Copyright (c) 2023 minecraft-dev
- *
- * MIT License
- */
- package com.demonwav.mcdev.facet
- import com.demonwav.mcdev.platform.PlatformType
- import com.intellij.facet.FacetConfiguration
- import com.intellij.facet.ui.FacetEditorContext
- import com.intellij.facet.ui.FacetValidatorsManager
- import com.intellij.openapi.components.PersistentStateComponent
- import com.intellij.util.xmlb.annotations.Tag
- import com.intellij.util.xmlb.annotations.XCollection
- class MinecraftFacetConfiguration : FacetConfiguration, PersistentStateComponent<MinecraftFacetConfigurationData> {
- var facet: MinecraftFacet? = null
- private var state = MinecraftFacetConfigurationData()
- override fun createEditorTabs(editorContext: FacetEditorContext?, validatorsManager: FacetValidatorsManager?) =
- arrayOf(MinecraftFacetEditorTabV2(this))
- override fun getState() = state
- override fun loadState(state: MinecraftFacetConfigurationData) {
- this.state = state
- }
- }
- data class MinecraftFacetConfigurationData(
- @Tag("userChosenTypes")
- var userChosenTypes: MutableMap<PlatformType, Boolean> = mutableMapOf(),
- @Tag("autoDetectTypes")
- @XCollection(elementName = "platformType", valueAttributeName = "", style = XCollection.Style.v2)
- var autoDetectTypes: MutableSet<PlatformType> = mutableSetOf(),
- @Tag("forgePatcher")
- var forgePatcher: Boolean = false,
- )