⁠
rednesto: Update Forge templates for FG6 & 1.20
Also fix velocity BuildConstants being put in the wrong directory
Also fix velocity BuildConstants being put in the wrong directory
- #if (${MIXINS})
- buildscript {
- repositories {
- // These repositories are only for Gradle plugins, put any other repositories in the repository block further below
- maven { url = 'https://repo.spongepowered.org/repository/maven-public/' }
- mavenCentral()
- }
- dependencies {
- classpath 'org.spongepowered:mixingradle:0.7-SNAPSHOT'
- }
- }
- #end
-
- plugins {
- id 'net.minecraftforge.gradle' version '5.1.+'
- }
-
- #if (${MIXINS})
- apply plugin: 'org.spongepowered.mixin'
- #end
-
- group = '${GROUP_ID}'
- version = '${MOD_VERSION}'
-
- java {
- archivesBaseName = '${ARTIFACT_ID}'
- toolchain.languageVersion = JavaLanguageVersion.of(${JAVA_VERSION})
- }
-
- minecraft {
- // The mappings can be changed at any time and must be in the following format.
- // Channel: Version:
- // official MCVersion Official field/method names from Mojang mapping files
- // parchment YYYY.MM.DD-MCVersion Open community-sourced parameter names and javadocs layered on top of official
- //
- // You must be aware of the Mojang license when using the 'official' or 'parchment' mappings.
- // See more information here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
- //
- // Parchment is an unofficial project maintained by ParchmentMC, separate from MinecraftForge
- // Additional setup is needed to use their mappings: https://parchmentmc.org/docs/getting-started
- //
- // Use non-default mappings at your own risk. They may not always work.
- // Simply re-run your setup task after changing the mappings to update your workspace.
- #if(${MCP_CHANNEL} == "stable" || ${MCP_CHANNEL} == "snapshot")
- mappings channel: '${MCP_CHANNEL}', version: '${MCP_VERSION}-${MCP_MC_VERSION}'
- #else
- mappings channel: '${MCP_CHANNEL}', version: '${MCP_VERSION}'
- #end
-
- // accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
-
- // Default run configurations.
- // These can be tweaked, removed, or duplicated as needed.
- runs {
- client {
- workingDirectory project.file('run')
-
- // Recommended logging data for a userdev environment
- // The markers can be added/remove as needed separated by commas.
- // "SCAN": For mods scan.
- // "REGISTRIES": For firing of registry events.
- // "REGISTRYDUMP": For getting the contents of all registries.
- property 'forge.logging.markers', 'REGISTRIES'
-
-
- // Recommended logging level for the console
- // You can set various levels here.
- // Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
- property 'forge.logging.console.level', 'debug'
-
- #if (${GAME_TEST_FRAMEWORK})
- // Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
- property 'forge.enabledGameTestNamespaces', '${ARTIFACT_ID}'
- #end
-
- mods {
- ${MOD_NAME} {
- source sourceSets.main
- }
- }
- }
-
- server {
- workingDirectory project.file('run')
-
- property 'forge.logging.markers', 'REGISTRIES'
-
- property 'forge.logging.console.level', 'debug'
-
- #if (${GAME_TEST_FRAMEWORK})
- property 'forge.enabledGameTestNamespaces', '${ARTIFACT_ID}'
- #end
-
- mods {
- ${MOD_NAME} {
- source sourceSets.main
- }
- }
- }
- #if (${GAME_TEST_FRAMEWORK})
-
- // This run config launches GameTestServer and runs all registered gametests, then exits.
- // By default, the server will crash when no gametests are provided.
- // The gametest system is also enabled by default for other run configs under the /test command.
- gameTestServer {
- workingDirectory project.file('run')
-
- property 'forge.logging.markers', 'REGISTRIES'
-
- property 'forge.logging.console.level', 'debug'
-
- property 'forge.enabledGameTestNamespaces', '${ARTIFACT_ID}'
-
- mods {
- ${MOD_NAME} {
- source sourceSets.main
- }
- }
- }
- #end
- #if (${HAS_DATA})
-
- data {
- workingDirectory project.file('run')
-
- property 'forge.logging.markers', 'REGISTRIES'
-
- property 'forge.logging.console.level', 'debug'
-
- // Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
- args '--mod', '${MOD_NAME}', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
-
- mods {
- ${MOD_NAME} {
- source sourceSets.main
- }
- }
- }
- #end
- }
- }
- #if (${MIXINS})
-
- mixin {
- add sourceSets.main, "${ARTIFACT_ID}.refmap.json"
-
- config "${ARTIFACT_ID}.mixins.json"
- }
- #end
-
- // Include resources generated by data generators.
- sourceSets.main.resources { srcDir 'src/generated/resources' }
-
- repositories {
- // Put repositories for dependencies here
- // ForgeGradle automatically adds the Forge maven and Maven Central for you
-
- // If you have mod jar dependencies in ./libs, you can declare them as a repository like so:
- // flatDir {
- // dir 'libs'
- // }
- }
-
- dependencies {
- // Specify the version of Minecraft to use. If this is any group other than 'net.minecraft' it is assumed
- // that the dep is a ForgeGradle 'patcher' dependency, and its patches will be applied.
- // The userdev artifact is a special name and will get all sorts of transformations applied to it.
- minecraft 'net.minecraftforge:forge:${FORGE_VERSION}'
-
- // Real mod deobf dependency examples - these get remapped to your current mappings
- // compileOnly fg.deobf("mezz.jei:jei-${mc_version}:${jei_version}:api") // Adds JEI API as a compile dependency
- // runtimeOnly fg.deobf("mezz.jei:jei-${mc_version}:${jei_version}") // Adds the full JEI mod as a runtime dependency
- // implementation fg.deobf("com.tterrag.registrate:Registrate:MC${mc_version}-${registrate_version}") // Adds registrate as a dependency
-
- // Examples using mod jars from ./libs
- // implementation fg.deobf("blank:coolmod-${mc_version}:${coolmod_version}")
-
- // For more info...
- // http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
- // http://www.gradle.org/docs/current/userguide/dependency_management.html
- #if (${MIXINS})
-
- annotationProcessor 'org.spongepowered:mixin:0.8.5:processor'
- #end
- }
-
- // Example for how to get properties into the manifest for reading at runtime.
- jar {
- manifest {
- attributes([
- "Specification-Title": "${MOD_NAME}",
- #if (${AUTHOR_LIST})
- "Specification-Vendor": "${AUTHOR_LIST}",
- #else
- //"Specification-Vendor": "${MOD_NAME} authors",
- #end
- "Specification-Version": "1", // We are version 1 of ourselves
- "Implementation-Title": project.name,
- "Implementation-Version": project.jar.archiveVersion,
- #if (${AUTHOR_LIST})
- "Implementation-Vendor": "${AUTHOR_LIST}",
- #else
- //"Implementation-Vendor": "${MOD_NAME} authors",
- #end
- "Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
- ])
- }
- }
-
- jar.finalizedBy('reobfJar')
-
- tasks.withType(JavaCompile).configureEach {
- options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
- }
- #if (${MIXINS})
- buildscript {
- repositories {
- // These repositories are only for Gradle plugins, put any other repositories in the repository block further below
- maven { url = 'https://repo.spongepowered.org/repository/maven-public/' }
- mavenCentral()
- }
- dependencies {
- classpath 'org.spongepowered:mixingradle:0.7-SNAPSHOT'
- }
- }
- #end
-
- plugins {
- id 'eclipse'
- id 'idea'
- id 'net.minecraftforge.gradle' version '[6.0,6.2)'
- }
-
- #if (${MIXINS})
- apply plugin: 'org.spongepowered.mixin'
- #end
-
- group = mod_version
- version = mod_group_id
-
- base {
- archivesName = mod_id
- }
-
- java {
- toolchain.languageVersion = JavaLanguageVersion.of(${JAVA_VERSION})
- }
-
- minecraft {
- // The mappings can be changed at any time and must be in the following format.
- // Channel: Version:
- // official MCVersion Official field/method names from Mojang mapping files
- // parchment YYYY.MM.DD-MCVersion Open community-sourced parameter names and javadocs layered on top of official
- //
- // You must be aware of the Mojang license when using the 'official' or 'parchment' mappings.
- // See more information here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
- //
- // Parchment is an unofficial project maintained by ParchmentMC, separate from MinecraftForge
- // Additional setup is needed to use their mappings: https://parchmentmc.org/docs/getting-started
- //
- // Use non-default mappings at your own risk. They may not always work.
- // Simply re-run your setup task after changing the mappings to update your workspace.
- mappings channel: mapping_channel, version: mapping_version
-
- // When true, this property will have all Eclipse run configurations run the "prepareX" task for the given run configuration before launching the game.
- // In most cases, it is not necessary to enable.
- // enableEclipsePrepareRuns = true
-
- // When true, this property will have all IntelliJ IDEA run configurations run the "prepareX" task for the given run configuration before launching the game.
- // In most cases, it is not necessary to enable.
- // enableIdeaPrepareRuns = true
-
- // This property allows configuring Gradle's ProcessResources task(s) to run on IDE output locations before launching the game.
- // It is REQUIRED to be set to true for this template to function.
- // See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
- copyIdeResources = true
-
- // When true, this property will add the folder name of all declared run configurations to generated IDE run configurations.
- // The folder name can be set on a run configuration using the "folderName" property.
- // By default, the folder name of a run configuration is the name of the Gradle project containing it.
- // generateRunFolders = true
-
- // This property enables access transformers for use in development.
- // They will be applied to the Minecraft artifact.
- // The access transformer file can be anywhere in the project.
- // However, it must be at "META-INF/accesstransformer.cfg" in the final mod jar to be loaded by Forge.
- // This default location is a best practice to automatically put the file in the right place in the final jar.
- // See https://docs.minecraftforge.net/en/latest/advanced/accesstransformers/ for more information.
- // accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
-
- // Default run configurations.
- // These can be tweaked, removed, or duplicated as needed.
- runs {
- client {
- workingDirectory project.file('run')
-
- // Recommended logging data for a userdev environment
- // The markers can be added/remove as needed separated by commas.
- // "SCAN": For mods scan.
- // "REGISTRIES": For firing of registry events.
- // "REGISTRYDUMP": For getting the contents of all registries.
- property 'forge.logging.markers', 'REGISTRIES'
-
-
- // Recommended logging level for the console
- // You can set various levels here.
- // Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
- property 'forge.logging.console.level', 'debug'
-
- #if (${GAME_TEST_FRAMEWORK})
- // Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
- property 'forge.enabledGameTestNamespaces', mod_id
- #end
-
- mods {
- "${mod_id}" {
- source sourceSets.main
- }
- }
- }
-
- server {
- workingDirectory project.file('run')
-
- property 'forge.logging.markers', 'REGISTRIES'
-
- property 'forge.logging.console.level', 'debug'
-
- #if (${GAME_TEST_FRAMEWORK})
- property 'forge.enabledGameTestNamespaces', mod_id
- #end
-
- mods {
- "${mod_id}" {
- source sourceSets.main
- }
- }
- }
- #if (${GAME_TEST_FRAMEWORK})
-
- // This run config launches GameTestServer and runs all registered gametests, then exits.
- // By default, the server will crash when no gametests are provided.
- // The gametest system is also enabled by default for other run configs under the /test command.
- gameTestServer {
- workingDirectory project.file('run')
-
- property 'forge.logging.markers', 'REGISTRIES'
-
- property 'forge.logging.console.level', 'debug'
-
- property 'forge.enabledGameTestNamespaces', mod_id
-
- mods {
- "${mod_id}" {
- source sourceSets.main
- }
- }
- }
- #end
- #if (${HAS_DATA})
-
- data {
- workingDirectory project.file('run')
-
- property 'forge.logging.markers', 'REGISTRIES'
-
- property 'forge.logging.console.level', 'debug'
-
- // Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
- args '--mod', mod_id, '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
-
- mods {
- "${mod_id}" {
- source sourceSets.main
- }
- }
- }
- #end
- }
- }
- #if (${MIXINS})
-
- mixin {
- add sourceSets.main, "${mod_id}.refmap.json"
-
- config "${mod_id}.mixins.json"
- }
- #end
-
- // Include resources generated by data generators.
- sourceSets.main.resources { srcDir 'src/generated/resources' }
-
- repositories {
- // Put repositories for dependencies here
- // ForgeGradle automatically adds the Forge maven and Maven Central for you
-
- // If you have mod jar dependencies in ./libs, you can declare them as a repository like so.
- // See https://docs.gradle.org/current/userguide/declaring_repositories.html#sub:flat_dir_resolver
- // flatDir {
- // dir 'libs'
- // }
- }
-
- dependencies {
- // Specify the version of Minecraft to use.
- // Any artifact can be supplied so long as it has a "userdev" classifier artifact and is a compatible patcher artifact.
- // The "userdev" classifier will be requested and setup by ForgeGradle.
- // If the group id is "net.minecraft" and the artifact id is one of ["client", "server", "joined"],
- // then special handling is done to allow a setup of a vanilla dependency without the use of an external repository.
- minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}"
-
- // Example mod dependency with JEI - using fg.deobf() ensures the dependency is remapped to your development mappings
- // The JEI API is declared for compile time use, while the full JEI artifact is used at runtime
- // compileOnly fg.deobf("mezz.jei:jei-${mc_version}-common-api:${jei_version}")
- // compileOnly fg.deobf("mezz.jei:jei-${mc_version}-forge-api:${jei_version}")
- // runtimeOnly fg.deobf("mezz.jei:jei-${mc_version}-forge:${jei_version}")
-
- // Example mod dependency using a mod jar from ./libs with a flat dir repository
- // This maps to ./libs/coolmod-${mc_version}-${coolmod_version}.jar
- // The group id is ignored when searching -- in this case, it is "blank"
- // implementation fg.deobf("blank:coolmod-${mc_version}:${coolmod_version}")
-
- // For more info:
- // http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
- // http://www.gradle.org/docs/current/userguide/dependency_management.html
- #if (${MIXINS})
-
- annotationProcessor 'org.spongepowered:mixin:0.8.5:processor'
- #end
- }
-
- // This block of code expands all declared replace properties in the specified resource targets.
- // A missing property will result in an error. Properties are expanded using ${} Groovy notation.
- // When "copyIdeResources" is enabled, this will also run before the game launches in IDE environments.
- // See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
- def resourceTargets = ['META-INF/mods.toml', 'pack.mcmeta']
- def replaceProperties = [
- minecraft_version: minecraft_version, minecraft_version_range: minecraft_version_range,
- forge_version: forge_version, forge_version_range: forge_version_range,
- loader_version_range: loader_version_range,
- mod_id: mod_id, mod_name: mod_name, mod_license: mod_license, mod_version: mod_version,
- mod_authors: mod_authors, mod_description: mod_description
- ]
- processResources {
- inputs.properties replaceProperties
- replaceProperties.put 'project', project
-
- filesMatching(resourceTargets) {
- expand replaceProperties
- }
- }
-
- // Example for how to get properties into the manifest for reading at runtime.
- jar {
- manifest {
- attributes([
- "Specification-Title": mod_id,
- "Specification-Vendor": mod_authors,
- "Specification-Version": "1", // We are version 1 of ourselves
- "Implementation-Title": project.name,
- "Implementation-Version": project.jar.archiveVersion,
- "Implementation-Vendor": mod_authors,
- "Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
- ])
- }
- }
-
- jar.finalizedBy('reobfJar')
-
- tasks.withType(JavaCompile).configureEach {
- options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
- }