⁠
kyle wood: Migrate additional packages up to NBT to message bundles
- /*
- * Minecraft Development for IntelliJ
- *
- * https://mcdev.io/
- *
- * Copyright (C) 2023 minecraft-dev
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License as published
- * by the Free Software Foundation, version 3.0 only.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with this program. If not, see <https://www.gnu.org/licenses/>.
- */
- package com.demonwav.mcdev.nbt.lang
- import com.demonwav.mcdev.asset.PlatformAssets
- import com.intellij.openapi.fileTypes.LanguageFileType
- object NbttFileType : LanguageFileType(NbttLanguage) {
- override fun getIcon() = PlatformAssets.MINECRAFT_ICON
- override fun getName() = "NBTT"
- override fun getDefaultExtension() = "nbtt"
- override fun getDescription() = "NBT text representation (don't use this one)"
- }
- /*
- * Minecraft Development for IntelliJ
- *
- * https://mcdev.io/
- *
- * Copyright (C) 2023 minecraft-dev
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License as published
- * by the Free Software Foundation, version 3.0 only.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with this program. If not, see <https://www.gnu.org/licenses/>.
- */
- package com.demonwav.mcdev.nbt.lang
- import com.demonwav.mcdev.asset.MCDevBundle
- import com.demonwav.mcdev.asset.PlatformAssets
- import com.intellij.openapi.fileTypes.LanguageFileType
- object NbttFileType : LanguageFileType(NbttLanguage) {
- override fun getIcon() = PlatformAssets.MINECRAFT_ICON
- override fun getName() = "NBTT"
- override fun getDefaultExtension() = "nbtt"
- override fun getDescription() = MCDevBundle("nbt.lang.description")
- }