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- plugins {
- id 'java-library'
- id 'eclipse'
- id 'idea'
- id 'maven-publish'
- #if (${VERSIONS.minecraft.compareTo($mcver.MC1_21)} >= 0)
- id 'net.neoforged.moddev' version '${VERSIONS.moddev}'
- #else
- id 'net.neoforged.gradle.userdev' version '${VERSIONS.neogradle}'
- #end
- #if (${LANGUAGE} == 'Kotlin')
- id 'org.jetbrains.kotlin.jvm' version '${KOTLIN_VERSION}'
- #end
- }
-
- version = mod_version
- group = mod_group_id
-
- repositories {
- mavenLocal()
- #if (${LANGUAGE} == 'Kotlin')
- maven {
- name = 'Kotlin for Forge'
- url = 'https://thedarkcolour.github.io/KotlinForForge/'
- content { includeGroup "thedarkcolour" }
- }
- #end
- }
-
- base {
- archivesName = mod_id
- }
-
- java.toolchain.languageVersion = JavaLanguageVersion.of(${JAVA_VERSION})
- #if (${LANGUAGE} == 'Kotlin')
- kotlin.jvmToolchain(${JAVA_VERSION})
- #end
-
- #if (${VERSIONS.minecraft.compareTo($mcver.MC1_21)} >= 0)
- neoForge {
- // Specify the version of NeoForge to use.
- version = project.neo_version
-
- #if (${PARCHMENT.use})
- parchment {
- mappingsVersion = project.parchment_mappings_version
- minecraftVersion = project.parchment_minecraft_version
- }
-
- #end
- // This line is optional. Access Transformers are automatically detected
- // accessTransformers.add('src/main/resources/META-INF/accesstransformer.cfg')
-
- // Default run configurations.
- // These can be tweaked, removed, or duplicated as needed.
- runs {
- client {
- client()
-
- // Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
- systemProperty 'neoforge.enabledGameTestNamespaces', project.mod_id
- }
-
- server {
- server()
- programArgument '--nogui'
- systemProperty 'neoforge.enabledGameTestNamespaces', project.mod_id
- }
-
- // This run config launches GameTestServer and runs all registered gametests, then exits.
- // By default, the server will crash when no gametests are provided.
- // The gametest system is also enabled by default for other run configs under the /test command.
- gameTestServer {
- type = "gameTestServer"
- systemProperty 'neoforge.enabledGameTestNamespaces', project.mod_id
- }
-
- data {
- data()
-
- // example of overriding the workingDirectory set in configureEach above, uncomment if you want to use it
- // gameDirectory = project.file('run-data')
-
- // Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
- programArguments.addAll '--mod', project.mod_id, '--all', '--output', file('src/generated/resources/').getAbsolutePath(), '--existing', file('src/main/resources/').getAbsolutePath()
- }
-
- // applies to all the run configs above
- configureEach {
- // Recommended logging data for a userdev environment
- // The markers can be added/remove as needed separated by commas.
- // "SCAN": For mods scan.
- // "REGISTRIES": For firing of registry events.
- // "REGISTRYDUMP": For getting the contents of all registries.
- systemProperty 'forge.logging.markers', 'REGISTRIES'
-
- // Recommended logging level for the console
- // You can set various levels here.
- // Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
- logLevel = org.slf4j.event.Level.DEBUG
- }
- }
-
- mods {
- // define mod <-> source bindings
- // these are used to tell the game which sources are for which mod
- // mostly optional in a single mod project
- // but multi mod projects should define one per mod
- "${mod_id}" {
- sourceSet(sourceSets.main)
- }
- }
- }
- #else
- //minecraft.accessTransformers.file rootProject.file('src/main/resources/META-INF/accesstransformer.cfg')
- //minecraft.accessTransformers.entry public net.minecraft.client.Minecraft textureManager # textureManager
-
- // Default run configurations.
- // These can be tweaked, removed, or duplicated as needed.
- runs {
- // applies to all the run configs below
- configureEach {
- // Recommended logging data for a userdev environment
- // The markers can be added/remove as needed separated by commas.
- // "SCAN": For mods scan.
- // "REGISTRIES": For firing of registry events.
- // "REGISTRYDUMP": For getting the contents of all registries.
- systemProperty 'forge.logging.markers', 'REGISTRIES'
-
- // Recommended logging level for the console
- // You can set various levels here.
- // Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
- systemProperty 'forge.logging.console.level', 'debug'
-
- modSource project.sourceSets.main
- }
-
- client {
- // Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
- systemProperty 'forge.enabledGameTestNamespaces', project.mod_id
- }
-
- server {
- systemProperty 'forge.enabledGameTestNamespaces', project.mod_id
- programArgument '--nogui'
- }
-
- // This run config launches GameTestServer and runs all registered gametests, then exits.
- // By default, the server will crash when no gametests are provided.
- // The gametest system is also enabled by default for other run configs under the /test command.
- gameTestServer {
- systemProperty 'forge.enabledGameTestNamespaces', project.mod_id
- }
-
- data {
- // example of overriding the workingDirectory set in configureEach above, uncomment if you want to use it
- // workingDirectory project.file('run-data')
-
- // Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
- programArguments.addAll '--mod', project.mod_id, '--all', '--output', file('src/generated/resources/').getAbsolutePath(), '--existing', file('src/main/resources/').getAbsolutePath()
- }
- }
- #end
-
- // Include resources generated by data generators.
- sourceSets.main.resources { srcDir 'src/generated/resources' }
-
-
- dependencies {
- #if (${LANGUAGE} == 'Kotlin')
- implementation 'thedarkcolour:kotlinforforge-neoforge:${KFF_VERSION}'
-
- #end
- // Example mod dependency with JEI
- // The JEI API is declared for compile time use, while the full JEI artifact is used at runtime
- // compileOnly "mezz.jei:jei-${mc_version}-common-api:${jei_version}"
- // compileOnly "mezz.jei:jei-${mc_version}-forge-api:${jei_version}"
- // runtimeOnly "mezz.jei:jei-${mc_version}-forge:${jei_version}"
-
- // Example mod dependency using a mod jar from ./libs with a flat dir repository
- // This maps to ./libs/coolmod-${mc_version}-${coolmod_version}.jar
- // The group id is ignored when searching -- in this case, it is "blank"
- // implementation "blank:coolmod-${mc_version}:${coolmod_version}"
-
- // Example mod dependency using a file as dependency
- // implementation files("libs/coolmod-${mc_version}-${coolmod_version}.jar")
-
- // Example project dependency using a sister or child project:
- // implementation project(":myproject")
-
- // For more info:
- // http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
- // http://www.gradle.org/docs/current/userguide/dependency_management.html
- }
-
- // This block of code expands all declared replace properties in the specified resource targets.
- // A missing property will result in an error. Properties are expanded using ${} Groovy notation.
- // When "copyIdeResources" is enabled, this will also run before the game launches in IDE environments.
- // See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
- tasks.withType(ProcessResources).configureEach {
- var replaceProperties = [
- minecraft_version : minecraft_version,
- minecraft_version_range: minecraft_version_range,
- neo_version : neo_version,
- neo_version_range : neo_version_range,
- loader_version_range : loader_version_range,
- mod_id : mod_id,
- mod_name : mod_name,
- mod_license : mod_license,
- mod_version : mod_version,
- mod_authors : mod_authors,
- mod_description : mod_description
- ]
- inputs.properties replaceProperties
-
- filesMatching(['META-INF/neoforge.mods.toml']) {
- expand replaceProperties
- }
- }
-
- // Example configuration to allow publishing using the maven-publish plugin
- publishing {
- publications {
- register('mavenJava', MavenPublication) {
- from components.java
- }
- }
- repositories {
- maven {
- url "file://${project.projectDir}/repo"
- }
- }
- }
-
- // IDEA no longer automatically downloads sources/javadoc jars for dependencies, so we need to explicitly enable the behavior.
- idea {
- module {
- downloadSources = true
- downloadJavadoc = true
- }
- }
- plugins {
- id 'java-library'
- id 'maven-publish'
- #if (${VERSIONS.minecraft.compareTo($mcver.MC1_21)} >= 0)
- id 'net.neoforged.moddev' version '${VERSIONS.moddev}'
- #else
- id 'net.neoforged.gradle.userdev' version '${VERSIONS.neogradle}'
- #end
- #if (${LANGUAGE} == 'Kotlin')
- id 'org.jetbrains.kotlin.jvm' version '${KOTLIN_VERSION}'
- #end
- }
-
- version = mod_version
- group = mod_group_id
-
- repositories {
- mavenLocal()
- #if (${LANGUAGE} == 'Kotlin')
- maven {
- name = 'Kotlin for Forge'
- url = 'https://thedarkcolour.github.io/KotlinForForge/'
- content { includeGroup "thedarkcolour" }
- }
- #end
- }
-
- base {
- archivesName = mod_id
- }
-
- java.toolchain.languageVersion = JavaLanguageVersion.of(${JAVA_VERSION})
- #if (${LANGUAGE} == 'Kotlin')
- kotlin.jvmToolchain(${JAVA_VERSION})
- #end
-
- #if (${VERSIONS.minecraft.compareTo($mcver.MC1_21)} >= 0)
- neoForge {
- // Specify the version of NeoForge to use.
- version = project.neo_version
-
- #if (${PARCHMENT.use})
- parchment {
- mappingsVersion = project.parchment_mappings_version
- minecraftVersion = project.parchment_minecraft_version
- }
-
- #end
- // This line is optional. Access Transformers are automatically detected
- // accessTransformers.add('src/main/resources/META-INF/accesstransformer.cfg')
-
- // Default run configurations.
- // These can be tweaked, removed, or duplicated as needed.
- runs {
- client {
- client()
-
- // Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
- systemProperty 'neoforge.enabledGameTestNamespaces', project.mod_id
- }
-
- server {
- server()
- programArgument '--nogui'
- systemProperty 'neoforge.enabledGameTestNamespaces', project.mod_id
- }
-
- // This run config launches GameTestServer and runs all registered gametests, then exits.
- // By default, the server will crash when no gametests are provided.
- // The gametest system is also enabled by default for other run configs under the /test command.
- gameTestServer {
- type = "gameTestServer"
- systemProperty 'neoforge.enabledGameTestNamespaces', project.mod_id
- }
-
- data {
- data()
-
- // example of overriding the workingDirectory set in configureEach above, uncomment if you want to use it
- // gameDirectory = project.file('run-data')
-
- // Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
- programArguments.addAll '--mod', project.mod_id, '--all', '--output', file('src/generated/resources/').getAbsolutePath(), '--existing', file('src/main/resources/').getAbsolutePath()
- }
-
- // applies to all the run configs above
- configureEach {
- // Recommended logging data for a userdev environment
- // The markers can be added/remove as needed separated by commas.
- // "SCAN": For mods scan.
- // "REGISTRIES": For firing of registry events.
- // "REGISTRYDUMP": For getting the contents of all registries.
- systemProperty 'forge.logging.markers', 'REGISTRIES'
-
- // Recommended logging level for the console
- // You can set various levels here.
- // Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
- logLevel = org.slf4j.event.Level.DEBUG
- }
- }
-
- mods {
- // define mod <-> source bindings
- // these are used to tell the game which sources are for which mod
- // mostly optional in a single mod project
- // but multi mod projects should define one per mod
- "${mod_id}" {
- sourceSet(sourceSets.main)
- }
- }
- }
- #else
- //minecraft.accessTransformers.file rootProject.file('src/main/resources/META-INF/accesstransformer.cfg')
- //minecraft.accessTransformers.entry public net.minecraft.client.Minecraft textureManager # textureManager
-
- // Default run configurations.
- // These can be tweaked, removed, or duplicated as needed.
- runs {
- // applies to all the run configs below
- configureEach {
- // Recommended logging data for a userdev environment
- // The markers can be added/remove as needed separated by commas.
- // "SCAN": For mods scan.
- // "REGISTRIES": For firing of registry events.
- // "REGISTRYDUMP": For getting the contents of all registries.
- systemProperty 'forge.logging.markers', 'REGISTRIES'
-
- // Recommended logging level for the console
- // You can set various levels here.
- // Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
- systemProperty 'forge.logging.console.level', 'debug'
-
- modSource project.sourceSets.main
- }
-
- client {
- // Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
- systemProperty 'forge.enabledGameTestNamespaces', project.mod_id
- }
-
- server {
- systemProperty 'forge.enabledGameTestNamespaces', project.mod_id
- programArgument '--nogui'
- }
-
- // This run config launches GameTestServer and runs all registered gametests, then exits.
- // By default, the server will crash when no gametests are provided.
- // The gametest system is also enabled by default for other run configs under the /test command.
- gameTestServer {
- systemProperty 'forge.enabledGameTestNamespaces', project.mod_id
- }
-
- data {
- // example of overriding the workingDirectory set in configureEach above, uncomment if you want to use it
- // workingDirectory project.file('run-data')
-
- // Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
- programArguments.addAll '--mod', project.mod_id, '--all', '--output', file('src/generated/resources/').getAbsolutePath(), '--existing', file('src/main/resources/').getAbsolutePath()
- }
- }
- #end
-
- // Include resources generated by data generators.
- sourceSets.main.resources { srcDir 'src/generated/resources' }
-
-
- dependencies {
- #if (${LANGUAGE} == 'Kotlin')
- implementation 'thedarkcolour:kotlinforforge-neoforge:${KFF_VERSION}'
-
- #end
- // Example mod dependency with JEI
- // The JEI API is declared for compile time use, while the full JEI artifact is used at runtime
- // compileOnly "mezz.jei:jei-${mc_version}-common-api:${jei_version}"
- // compileOnly "mezz.jei:jei-${mc_version}-forge-api:${jei_version}"
- // runtimeOnly "mezz.jei:jei-${mc_version}-forge:${jei_version}"
-
- // Example mod dependency using a mod jar from ./libs with a flat dir repository
- // This maps to ./libs/coolmod-${mc_version}-${coolmod_version}.jar
- // The group id is ignored when searching -- in this case, it is "blank"
- // implementation "blank:coolmod-${mc_version}:${coolmod_version}"
-
- // Example mod dependency using a file as dependency
- // implementation files("libs/coolmod-${mc_version}-${coolmod_version}.jar")
-
- // Example project dependency using a sister or child project:
- // implementation project(":myproject")
-
- // For more info:
- // http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
- // http://www.gradle.org/docs/current/userguide/dependency_management.html
- }
-
- // This block of code expands all declared replace properties in the specified resource targets.
- // A missing property will result in an error. Properties are expanded using ${} Groovy notation.
- var generateModMetadata = tasks.register("generateModMetadata", ProcessResources) {
- var replaceProperties = [
- minecraft_version : minecraft_version,
- minecraft_version_range: minecraft_version_range,
- neo_version : neo_version,
- neo_version_range : neo_version_range,
- loader_version_range : loader_version_range,
- mod_id : mod_id,
- mod_name : mod_name,
- mod_license : mod_license,
- mod_version : mod_version,
- mod_authors : mod_authors,
- mod_description : mod_description
- ]
- inputs.properties replaceProperties
- expand replaceProperties
- from "src/main/templates"
- into "build/generated/sources/modMetadata"
- }
-
- // Include the output of "generateModMetadata" as an input directory for the build
- // this works with both building through Gradle and the IDE.
- sourceSets.main.resources.srcDir generateModMetadata
- // To avoid having to run "generateModMetadata" manually, make it run on every project reload
- neoForge.ideSyncTask generateModMetadata
-
- // Example configuration to allow publishing using the maven-publish plugin
- publishing {
- publications {
- register('mavenJava', MavenPublication) {
- from components.java
- }
- }
- repositories {
- maven {
- url "file://${project.projectDir}/repo"
- }
- }
- }
-
- // IDEA no longer automatically downloads sources/javadoc jars for dependencies, so we need to explicitly enable the behavior.
- idea {
- module {
- downloadSources = true
- downloadJavadoc = true
- }
- }